A QUALITATIVE STUDY ON THE EFFECT OF GAME BOARD STRATEGY ON THE STUDENT'S MOTIVATION OF LEARNING STATISTICS COURSE

Authors

  • Nurul Aityqah Yaacob Faculty of Computer and Mathematical Sciences
  • Rosemawati Ali Faculty of Computer and Mathematical Sciences
  • Foo Kien Kheng
  • Nadiah Mohamed Faculty of Computer and Mathematical Sciences
  • Mardiana Ahmad School of Physics and Material Sciences, Faculty of Applied Sciences University of Technology Mara, Negeri Sembilan Branch, 72000 Kuala Pilah, Negeri Sembilan, Malaysia
  • Siti Noor Dina Ahmad Faculty of Computer and Mathematical Sciences
  • Nur Izzah Jamil Faculty of Computer and Mathematical Sciences

Keywords:

Learning Tool, XRACE game board, Qualitative Study, Motivation

Abstract

An interactive teaching tool that utilizes a game board strategy to facilitate the learning of statistics has been developed and employed. This study aims to determine the impact of the board game on the motivation of diploma students towards learning statistics. Data are collected from 7 respondents using a face-to-face interview. Responses are qualitatively analysed. Results show that respondents are generally positive about the effectiveness of the board game as a teaching tool to enhance learning and understanding. More importantly, respondents have shown a change in attitude towards statistics and are more motivated to learn statistics under this innovative learning environment. Some suggestions for future research are outlined.

References

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Published

2019-12-31

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