FROM FORMULAS TO FUN: CC FACTS RACE GAMIFIES FOOD AND BEVERAGE COST CONTROL LEARNING
DOI:
https://doi.org/10.24191/joa.v13i2.5488Keywords:
Educational online games, Food and Beverage Cost Control, Student Engagement, Player Experience, GamificationAbstract
Traditional pedagogical approaches frequently encounter obstacles, including limited student engagement and challenges in retaining complex formulas. This study investigates the efficacy of an educational online game, "CC Facts Race," designed to enhance comprehension of Food and Beverage (F&B) Cost Control concepts. The research was conducted at Polytechnic of Tuanku Syed Sirajuddin in Perlis, Malaysia, involving 150 participants from the Diploma in Resort Management (DHR) and Diploma in Foodservice (DHF) programs. Data were gathered through questionnaires, and a descriptive analysis was employed to evaluate the findings. Results indicate that students rated "CC Facts Race" highly for its usability, player experience, and overall satisfaction. The game was perceived as accessible, engaging, and effective in improving both understanding and retention of F&B cost control principles. This study concludes that "CC Facts Race" represents a valuable supplement to educational curricula, providing an interactive and enjoyable learning platform. Future research could explore longitudinal effects on knowledge retention and instructors’ perspectives regarding the integration of "CC Facts Race" into teaching practices.
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